Update: Deferred Shading

So my Deferred Shading shaders were messed up, and after some clarification on theory and math I am starting to see some real working results. here is a picture of a light moving from right to left right behind the camera.

directional light

directional light

Next is point lights and a bunch of lights moving around the screen.

Cheers!

PS. Once this is working and im comfy with it i will be sure to talk about it =)

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